ÉϺ£Å£½òÓ¢Óï4A£ºM4 unit3 A day in the parkµÚ3¿Îʱ

2011-12-14  | Å£½ò e.g. Ó¢Óï 

¡¡¡¡Teaching aims:

¡¡¡¡Basic aims: 1.Using imperatives to express prohibitions.

¡¡¡¡e.g. Don’t play in the pond.

¡¡¡¡2. Asking ‘How’ questions to find out the quantity.

¡¡¡¡e.g. How many boys?

¡¡¡¡3. Asking simple questions to obtain ‘yes/no’ responses.

¡¡¡¡e.g. Do you like this game?

¡¡¡¡Emotional aims: Using modelled phrases and sentences to communication with the teacher or other learners.

¡¡¡¡Developing aim: Develop written texts by putting words in a logical order to make meaningful phrases or sentences.

¡¡¡¡Key points: 1. Using imperatives to express prohibitions.

¡¡¡¡e.g. Don’t play in the pond.

¡¡¡¡2. Asking ‘How’ questions to find out the quantity.

¡¡¡¡e.g. How many boys?

¡¡¡¡3. Asking simple questions to obtain ‘yes/no’ responses.

¡¡¡¡e.g. Do you like this game?

¡¡¡¡Difficulty: Use modelled phrases and sentences to communicate with the teacher or other learners.

¡¡¡¡Teaching aids: 1. Student’s Book 4A page 44.

¡¡¡¡2. Cassette 4A and a cassette player.

¡¡¡¡3. Photocopiable page 48

¡¡¡¡4. Toothpicks, scissors and glue.

¡¡¡¡5. Drawing paper.

¡¡¡¡Preparation: Make copies of Photocopiable page 48 for each students .

¡¡¡¡Asking students to bring toothpicks, scissors and glue.

¡¡¡¡Bring each group of students a piece of drawing paper.

¡¡¡¡Teaching procedure:

¡¡¡¡Teaching Contents & Methods

¡¡¡¡Purpose

¡¡¡¡¢ñ.Pre-task preparation:

¡¡¡¡Divide the class into groups of four. Distribute a piece of drawing paper and a toothpick to each group. Each group makes a spinner as shown on Student’s Book page 44.

¡¡¡¡×¼±¸ºÃµÀ¾ß£¬·ÖºÃС×飬ΪÏÂÃæµÄÓÎÏ·×¼±¸¡£

¡¡¡¡¢ò. While-task procedure:

¡¡¡¡1. Have students look at the board game. Go through No.3,7,12,14,18 and 19 with the students. Make sure they understand why they have to miss a turn or spin again. Four their attention on the signs next to the footsteps.

¡¡¡¡2. Each group stars playing the board game. If time allows, have the winner of each group play the game again to find out the overall winner of the class.

¡¡¡¡Í¨¹ýÕâ¸öÓÎÏ·£¬¼ÈÅàÑøÁËѧÉúµÄ¶¯ÊÖÄÜÁ¦£¬ÓÖ¹®¹ÌËùѧ֪ʶ£¬°Ñ֪ʶת»¯ÎªÄÜÁ¦¡£

¡¡¡¡¢ó. Post-task activity:

¡¡¡¡A memory game.

¡¡¡¡a. Distribute a copy of Photocopiable page 48 to each student . Have students look at the picture for one student.

¡¡¡¡b. Students then work in pairs to answer the questions at the bottom of the tasksheet.

¡¡¡¡c. Students then write down the answers individually.

¡¡¡¡d. Students can now look at the picture on the tasksheet again and check their answers.

¡¡¡¡e. Find out which students have the best memories.

¡¡¡¡ÈÃѧÉúÔÚÇáËɵÄÓÎÏ·ÖнøÒ»²½¹®¹ÌËùѧ֪ʶ¡£

¡¡¡¡¸½°åÊ飺

¡¡¡¡1£® How many boys?

¡¡¡¡2£® Can you see a dog?

¡¡¡¡3£® Can you see three ducks?

¡¡¡¡4£® Do you like this game?

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